Friday, 29 July 2011

Nuclear Explosion

Dylan Gauld's work on the CGI dynamics for the nuclear explosion from my short Falling Out is coming to a close.  I've been experementing with a single frame render that he's given me to see what I need to do to sell the shot.  Because we haven't had much time to refine it in Maya I'm doing the colouring in Nuke using an R, G & B ID pass and generally distroying the image as much as possible to hide the seams.
CG ID passes coloured and merged over plate.

Early pass on reducing detail with over exposure effects.